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Frenzy Force

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Devlog

  • A Minor Fix
    July 28, 2024 by JP Clutch#Bug Fixes
    Turns out there was a small issue with the Randall bossfight in my last release. The AI would abort the death animation before it could complete and resume fighting with no health! Besides leading to... Continue reading
  • Multiplayer is Here!
    July 21, 2024 by JP Clutch#Multiplayer
    It's about time! I've never really worked with multiplayer networking and stuff before, so this was a true exploration into the unknown for me, and a HUGE step forward for Frenzy Force! Some major add... Continue reading
  • New Content!
    March 15, 2024 by JP Clutch#Update
    After many hours in the lab, I finally have more Frenzy Force to share! A brand new Biome has been introduced, along with it's associated character and weapons. I also added a few new features and qua... Continue reading
  • Resolution Fix!
    December 29, 2023 by JP Clutch#Bug Fix
    It has come to my attention that the resolution scaling I used for the initial release was... insufficient. (nonexistent) But not to worry! I have waved my magic wand over the code and cleansed it of... Continue reading
  • First ever release!
    December 26, 2023 by JP Clutch
    This project has been in the works for some time now, and it's finally at a point that I feel is playable! Although there's still a lot more to be done, the general direction and feel of the game has... Continue reading
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